So, the news brought about quite a few opinions about what this could mean. There has long been speculation about whether or not Adobe would try to enter the CG world with its own 3D DCC (digital content creation) tool, or perhaps buying one of the pre-existing ones outright. ![]() It wouldn't be a huge assumption to make that this extra money has been a big part of the fantastic growth in Blender's overall feature-set and speed. Ever since the 2.8 release, Blender has become a more than serious contender in the somewhat slow and silent race for CG software dominance, with SideFX Houdini also being a major disruption in the space as well. In the last few years, I've seen the stigma around Blender change significantly. This has created a bit of lively discussion around the news and what it could mean for the CG community.Īdobe joins a list of other high-profile companies to contribute significant funds to the development of Blender ( Epic games being one of the more notable names on that list). Today, Blender announced that Adobe has become a "Corporate Gold Member" level donor in the Blender development fund. ![]() Adobe has joined the Blender Development Fund and released Blender add-ons for Substance 3D and Mixamo Auto-Control Rig.
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